NYCC Geeks OUT Creator Spotlight – Luciano Vecchio

“Sereno,” by superstar queer creator, Luciano Vecchio!

Luciano Vecchio

Shelbyville, KY — October 3, 2022 — CEX Publishing is proud to announce the introduction of the next great superhero: SERENO! Written and drawn by Argentinean artist Luciano Vecchio, the superstar talent known for his work on Ironheart, Champions, Wiccan & Hulkling, Edge of the Spider-Verse, and Iceman for Marvel Comics and DC Pride, Teen Justice, and Super Sons for DC Comics. SERENO #1 marks the first time the series has been translated into English for an American audience.

SERENO #1 introduces readers to the city of New Teia, where magic and science intertwine by night, and its guardian SERENO! SERENO, the Mystic Master of Light, must defend New Teia from an evil conspiracy set on transforming the city. SERENO must battle an avatar of Paranoia, a shepherd of Nightmares, and a Cult of Hate all while resisting his attraction to the super cat burglar Rufián. 

Sereno #1 /Luciano Vecchio

“SERENO holds a great importance for me, it is the work that made me find my own voice as an author beyond merely drawing for other’s stories,” Vecchio said. “This is my answer not just to who MY Superhero is as a queer creator, but also to what the Superhero narrative genre as a whole and as Modern Myth means for me, and what I mean for it in turn.”

SERENO is a three-issue limited series with a double-sized first issue. Attendees of New York Comic Con will have the opportunity to get an advanced look at SERENO as Vecchio will be appearing at the show, where he will have copies of a special Ashcan version of issue 1 printed specifically for the show.

Sereno #1/ Luciano Vecchio

“I was already familiar with Luciano’s incredible work, but little did I know that his most beautiful and moving project had only been seen outside of the USA. SERENO blew me away with its fresh superhero character and a mind-bending world all wrapped up in a personal and intimate story.” Andy Schmidt, Publisher of CEX Publishing. “It’s like the best Spider-Man stories but with a refreshing new world and higher stakes. I can’t wait for audiences to read it!”

The SERENO #1 Ashcan is available exclusively at Luciano Vecchio’s table at NYCC (Table C4 in Artist Alley). Copies of this limited edition are priced at $10. New York Comic Con takes place October 6-9, 2022, for more information including how to buy tickets, visit newyorkcomiccon.com.

Luciano will be appearing as a guest on the following NYCC panels this week:

Visual Storytelling Basics for Comic Books

Thursday, October 6, 2022 • 3:15 PM – 4:15 PM

Room 406.1

Crowdfunding Comics!

Friday, October 7, 2022 • 5:00 PM – 6:00 PM

Room 1C03

Queers in the Mainstream

Sunday, October 9, 2022 • 12:00 PM – 1:00 PM

Room 408

SERENO #1 will feature five covers from Luciano Vecchio and Argentinean digital painter Agustina Manso (Tactile Entertainment, Wacom, Celsys/Graphixly, Dogitia) and will be included as part of the November 2022 Diamond and Lunar Distribution catalogs, for more information, visit cexpublishing.com.

Hope you check it out!

-Chris

CEX PUBLISHING IS PROUD TO INTRODUCE SERENO FROM LUCIANO VECCHIO

Follow-up Interview with Blue Delliquanti

Blue Delliquanti lives in Minneapolis with a woman, a dog, and a cat. Since 2012, Blue has drawn and serialized the Prism Award-winning science fiction comic O Human Star at ohumanstar.com. Blue is also the co-creator of the graphic novel Meal (with Soleil Ho), published through Iron Circus Comics, and The ‘Stan (with David Axe and Kevin Knodell), published through Dead Reckoning. They love cooking, riding on trains, and reading exciting updates about robots and outer space. You can find them online at @bluedelliquanti.

I had the opportunity to once again interview Blue, which you can read below.

First of all, welcome back to Geeks OUT! Could you tell us a little about yourself?

I’m a comic artist and writer based out of Minneapolis. From 2012 to 2020 I published an online comic called O Human Star, about an inventor who wakes up in a robot body 16 years after their untimely death (and I’ve been rerunning it at one page per day for the last year and a half). My other well-known work is a graphic novel named Meal – it’s more of a realistic restaurant romance, but it’s just as gay. I also teach comic classes at the Minneapolis College of Art and Design.

What can you tell us about your latest graphic novel, Across a Field of Starlight? And what can readers expect from the characters?

Across a Field of Starlight is a young adult space opera that just came out from Random House Graphic. It’s about two teenagers from two very different spacefaring societies who had a chance encounter as kids, and who keep in touch surreptitiously as the galaxy around them gears up for a devastating war. Both Fassen and Lu are nonbinary, but the paths their lives take are very different – Fassen’s training to be a soldier in a scrappy militaristic rebel force, and Lu is doing scientific research for a reclusive, peaceful space commune. It turns out that can make a huge difference in your concept of who you are and what you deserve!

Where did the inspiration for this story come from?

I’m personally very interested in the concept of utopia and post-scarcity societies, and how science fiction authors explore them. My favorite prose authors in that genre are Ursula K. Le Guin and Iain M. Banks, if that tells you anything. I also love the spectacle and visuals of the space operas we get in film and comics, but I’m often frustrated by the ideological stances put forward by the creators, or the lack of consideration for what it would be like to be queer in these worlds – or how queerness affects the world. That’s what I set out to try and explore. Visually it was also an opportunity to explore an aesthetic I love very much when it comes to space stuff – the beat-up, brightly colored, 1970s look. That was a big departure from what I had done for O Human Star.

How did you get into comics and storytelling in the first place?

I got majorly interested in comics when I was in middle school. Originally I had thought about going into the field of animation, but as I learned about the amount of teamwork that goes into producing even the smallest bit of animation – and as I pored through everything I could find at my local comic store – I realized that with comics I could create entire worlds and stories on my own. It’s still a lot of effort, since as a comic artist you are simultaneously a writer, a director, a camera operator, a costume designer, and performing a bunch of other creative tasks. But the medium fascinated me. And funnily enough, it’s given me a chance to get closer to my childhood career aspirations, which were all based around outer space.

How would you describe the process of making a comic book?

My work is very character driven, so I will often sketch out characters, explore their potential, and get to know them way before I ever start writing their story. From there, I write an outline that lets me see the entire shape of the story and figure out the conflict and what I want the story to say as a whole. From there, it really depends on if this is a webcomic like OHS, where I’m serializing it page by page online, or if this is a graphic novel for a publisher like AAFOS. For OHS I was entirely on my own time, and I would draw a page completely before moving on to the next one – thumbnail, pencils, inks, colors, and lettering. I would do every step over the course of a week, queue the page on the site, and start all over again. It can’t work like that for graphic novels, which has benefits and drawbacks. I would be working from a complete script and would complete a create step for the entire comic at once, such as pencilling the whole thing or coloring the whole thing. Naturally that also meant I could work on page 52 immediately after page 237 if I wanted, and I think that helps my artwork look more consistent. But once I send my files off to the publisher it’s still another nine months or so before anyone reads it, so I miss that instant feedback I’d get from doing a webcomic.

What are some of your favorite parts of writing/drawing comics? What do you find are the most difficult?

I would say I really enjoy thumbnailing – the small initial sketches where I figure out how to make panels fit on a page and what gives them the most impact. The inking stage can also be relaxing, because by that point I’ve already done the stages that take most of the brain power and I can throw on a movie or audiobook in the background as I put the final lines over my pencils. Coloring is still the biggest challenge for me – I’m really proud of how my colors turned out in AAFOS, but they took so much work to get right!

What’s (another) question no one has asked you yet or that you wish was asked?

Hmm… I guess “what am I reading right now?” I always like hearing about what authors are reading for pleasure or reference or what have you. Right now I happen to be reading a nonfiction book about what childhood might have been like in the Paleolithic – Growing Up In The Ice Age by April Nowell. I’m alternating that with the manga Golden Kamuy by Satoru Noda, which… I’ve never read anything that attempts what it’s attempting. I can’t help but admire how outrageous, absurdly violent, and unironically homoerotic it is. It’s a blast. 

What advice might you have to give to aspiring graphic novelists (both writers and artists)?

Just start drawing and creating your own stories – challenge yourself to draw a short, complete comic so that you get experience planning out and structuring a story beginning to end. Try developing hobbies other than just drawing – it’s a labor-intensive and isolating job sometimes, so find something that lets you socialize and think about things that aren’t just comics. Your other interests can also influence your creative work in ways that will surprise you!

Are there any new projects you are currently working on or project ideas you are currently nursing and are at liberty to speak about?

I’m currently working on a new comic that I plan to debut in the ShortBox Comics Fair this fall. It’ll be quite different from Across A Field of Starlight in that it’s contemporary fiction and very much for adults, but I’m pretty excited to share it with everyone.

Finally, what LGBTQ+ books/comics would you recommend to the readers of Geeks OUT?

So many great queer comics of all genres are being made right now, especially by people I know! I would recommend the works of Otava Heikkilä and Pseudonym Jones – they have such distinct voices and they’re really exploring what the medium of comics can do. Recent releases I recommend include Artie and the Wolf Moon by Olivia Stephens and Displacement by Kiku Hughes, which I think both accomplish that thing I mentioned earlier of exploring the impact of queerness on particular subjects or topics, albeit in very different ways! It really goes to show that there is no LGBTQ+ “genre” – more of a lens you can view everything through.

Interview with Namesake Creators Megan And Isabelle

When she was a child, Megan commandeered scrap paper and markers to create family “newspapers.” She learned to read at age 3 by reading out loud from the T.V. Guide. When a relative wasn’t convinced, she was handed pages from the New York Times to read. Her family is still trying to figure out where she gets her writing ability from.

Megan is a 2002 graduate of the University of Alabama, where she was a member of the Million Dollar Band and served on staff at the Crimson White. Upon graduation, she embarked on a newspaper career that took her from Alabama to the border of Tennessee and Virginia, up to Maine, across the country to Arizona and back east to Pennsylvania.

Megan is a journalist for PennLive.com/The Patriot-News, where she is a data reporter, podcast producer, and social media manager. She lives in (the real) Mechanicsburg, Pennsylvania, with her imported British husband, her cats and many books – and has yet to find any malicious clanks lurking in her house.

Isabelle Melançon is a French-Canadian artist born in 1985. She grew up in a family of book and comic-lovers. She reads manga, European comics and American comics and has been drawing ever since she could lift a pencil. She used to want to be a dragon-riding knight, then envisioned a career change as a fantasy writer at the age of 10.

Since then, Isabelle has been drawing her way through school, which included doodling on lockers, and graduated from the University of Ottawa with a visual arts and administration double-major. Isabelle has a few published graphic novels and art exhibits under her belt. Namesake is her first long-term project.

Isabelle’s drawing style is heavily influenced by American and Japanese animation, as well as older Victorian and French illustration work, creating a fluid yet detailed mix.

She is madly in love with fairy tales and literature and enjoys playing with the classics in her comic and written works.

I had the opportunity to interview both Isa and Meg, which you can read below.

First of all, welcome to Geeks OUT! Could you tell us a little about yourselves?

Isa: I’m Isabelle, I have been working on the webcomic Namesake for over a decade with Megan! We both take care of the writing, and do the art. I also work on other webcomic projects such as the comedy webcomic Crow Time, and an upcoming comic called Trinket, which is a magical girl story, with artist Inês Bravo. I work as an editor and in artist management, mainly at the webcomic focused publishers Hiveworks & Slipshine. I drink a lot of tea, have two cats, and identify as bi, genderfluid and ace!

Meg: I’m Megan, and I have been working with Isa on Namesake for over a decade! Like Isa said, we both do the writing and Isa does the art. I do the lettering and book design, as well as maintain the business end of our partnership. Outside of the comics I do with Isa, I do lettering for other comics as well. I am a journalist for PennLive.com/The Patriot-News, where I handle social media, podcast producing, and data reporting. I run Hivemill, the store for Hiveworks, as well as do book design for Hiveworks. Like Isa, I also have two cats. I identify as she/her and demisexual.

How did your webcomic, Namesake, come to be? Where did the inspiration for the project come from?

Isa: I think it came from a very aspirational place. At the time, webcomics that were huge fantasy epics were starting to pop up, like Gunnerkrigg Court, The Meek and Girl Genius. Megan and I were bathed in the light of incredibly creative fandoms on the platform where we met – Livejournal. I was always drawing very loose pencil comics inspired by fandoms we liked, and scraps of adventurous ideas we both longed to see in media. At some point, Megan was like, yeah, you should be drawing this. And my reply was basically, ok, but I’m taking you with me. Essentially, it was the idea that we could make something we felt was overlooked and unique at the time, a comic serial built around women in fantasy, and we didn’t need to wait for a large publisher to notice us, we could just dive in and make our world. We were both complete newbies at making comics professionally and to the English comic community. Me, especially, since I was still mastering English as a language.

This happened, as stated above, quite a while ago. When we met stuff like Patreon and Kickstarter, tools that are now considered essential to webcomics, didn’t exist yet.

Since then, there’s been a huge boom in comics both online and offline. Print publishers are making way more graphic novels than ever before, collective publishers such as Hiveworks came to be, and platforms such as Webtoons and Tapas were introduced to the English market. I have an abundance of favorite comics and authors online now, our dream of an abundance of unique comics came true. It’s nice to see this happening, after doing Namesake for so long. We went from this mindset of “we need to do this because it doesn’t exist” to “we are part of a massive collective of (queer) creators” and that’s a unique experience. 

Meg: The comic content itself came from a love of fairy tales, such as the Wizard of Oz and Alice in Wonderland. The earliest form of Namesake is a fandom parody comic that ran on Livejournal.

How did the two come to know each other and work together creatively? How would you describe the collaboration process?

Isa: We met in fandoms, like many people do online. Collaborating came easily. I’m very flexible by nature and Megan was already used to collaborating with people professionally, being a journalist. The flow of how we collaborate is very much a conversation and even happens in the form of a discord chat nowadays. Usually we do a chapter outline, then I pencil the comic in sequences of 4 pages, which I then share with Megan, and we discuss them! 

Meg: It is an unusual process, but one that has worked well for us. One of my favorite stories about that is when we worked on the Womanthology anthology. It was the first one we did together, and we had a proper editor. We worked in our normal process of discussing pages over Isa’s sketches. And the editor wanted to see an actual script, despite us having completed sketches with dialogue. So, I wound up writing a Marvel-style script based on our sketched pages just to make the editor happy.

Isa is so great at coming up with the overall plot, and I am our details person. 

Who are some of your favorite characters to draw/write?

Isa: There’s a lot of characters that are fun to draw because they are very appealing, design wise. But I think my favorite to draw right now (and write) is probably the lead, Emma. I’m just a sucker for strong hero energy. I love how she moves on a page; I love how she thinks, I love to draw her monster forms when she changes, it’s all great.

I also really like drawing animals and weird creatures right now, a lot.

Meg: I have always felt close to Elaine, and I really enjoy writing for her. I also really, really love writing for Jack. His sense of humor and optimism is fantastic, and my favorite romance in the series is actually the one between Jack and Penta. I also enjoy writing Warrick in peak snarky mode, as well as Agha and Hercilia from the Oz arc. We’ll be seeing those two again soon, which is great, because I really love writing those two.

Considering Namesake is based on several fairytales and classic children’s book stories, what would you say are some of your personal favorites?

Isa: My all-time favorites are Cinderella, Beauty and the Beast, the Little Mermaid, Diamonds and Toads, and Prunella, to toss an obscure one in. I plan to tackle all of these in individual comics one day. I do think Cinderella is my number one because it’s so simple, efficient, and emotional. There are versions of Cinderella in every country dating far back. For as long as we’ve had jerks and classes, we’ve had Cinderella stories.

Meg: My favorite fairy tale is Thumbelina, and I was thrilled when we got to visit her world in Namesake. I have always enjoyed stories of little people wandering around a larger human world, like Thumbelina and the Borrowers. I blame watching way too much of the Smurfs when I was a child! My other favorite fairy tales are The Wild Swans, Momotaro from Japan, The Red Shoes, and The Emperor’s New Clothes. Lots of Andersen in there, because that’s what I grew up reading. My mom passed down her copy of Andersen’s fairy tales to me.

As an artist/ writer, who or what would you say are some of your greatest creative influences and sources of inspiration?

Isa: There are a few comics I always re-read when I feel stuck. Namely, the manga Gunnm (translated and adapted into Battle Angel Alita for USA audiences), the 70’s comic Elfquest, Sandman, the works of Clamp and Rumiko Takashi as a whole, Full Metal Alchemist, Berserk, Please save my Earth, and Sailor Moon. I don’t think they’ve all aged gracefully, but they still bring me a lot, emotionally, as inspirations. The Italian comic Sky Doll had a big influence on how I draw when I discovered it as a young artist, as does the work of webcomic artists Petra Erika Nordlund and Emily Carroll.

I’m focusing my response on what inspires me when I’m feeling stuck because, I’ll be honest, my inspiration list is long and updated daily with new favorites. I consume comics and novels obsessively. Right now, in the newbie category, Ascendance of a Bookworm is a big one, as well as the webcomic Obelisk and the Korean webtoon I Dream of Health, Wealth, and a Long Life. The manga series Kusuriya no Hitorigoto and Sousou no Frieren currently live on my desk and the recently printed webcomic Hooky book two is something I’m excitedly waiting for. I’m probably as much of a comic reader as I am a creator. 

Meg: My love of history directly comes from being given a set of Laura Ingalls Wilder’s Little House series when I was a child. I was heavily influenced regarding storytelling structures by J. Michael Straczynski’s Babylon 5, and I still love re-watching this series. I find something new to appreciate, even 25 years after I first watched it. My biggest influence in writing dialogue is the In Death mystery series by J.D. Robb. I love the huge cast of still-growing characters and the banter they have with each other.

Rumiko Takahashi was the first manga artist I read, and her work got me into comics as a whole. If I need inspiration for writing, I actually turn to my favorite romance novel writers these days. Tessa Dare, Lisa Kleypas, Cat Sebastian, Courtney Milan and Eva Leigh all write lovely, witty dialogue. 

Why did you find yourself exploring/reconstructing the specific stories you do and why do you think as writers and readers we keep getting drawn to fairytales when making new stories?

Isa: Fairy tales are the building blocks of story and symbolism. Fairy tales and folk tales are an international story type that has existed forever. It’s so much the building blocks of story that the Aarne-Thompson-Uther Classification of Folk Tales exists. If you don’t know what that is, it’s basically an ancient TV tropes composed by Finnish folklorists. 

Fairy tales have a rich imagery and a power that is undeniable. People have built media empires on the back of fairy tales. Peter Pan as a play has kept a children’s hospital financed for decades. Everyone remembers the illustrations of the first folklore picture book they have held. Loving fairy tales to a point where you work with them is just accepting that you’re enthralled by a fairy queen. That’s just your life now. However, I don’t think fairy tales should be used in modern stories without thinking about them critically, learning about their origin and using them in a transformative way. 

There’s always this underlying idea of beauty and riches tied to goodness in fairy tales which is complete rubbish when taken as is. Andersen wrote objectively queer fairy tales, but a lot of interpretations ignore that. There’s also a bucketload of patriarchy and outdated representation in a lot of fairy tales that you must make sure to shed. Peter Dinklage recently expressed concern regarding the representation of little people in Snow White and a lot of people pushed back, seeing it as him messing with the classics. But if you have imagination, removing what is rotten in your inspiration is a fun challenge. Fairy tales are good to use, fun to research, and an amazing way to create a world that feels magical but real, because deep down we all know the fairy tale rules. But they aren’t perfect. Using them without reflection is not ideal.

Meg: I have always been a fan of the “what if?” plot? What if you took a single element and just tweaked it slightly? How does this change the universe? I really love alternate reality stories. An example of this in Namesake is right at the very beginning with Charles Dodgson and Alice Liddell. After Dodgson died, his family decided it was in their best interest to censor his diaries. So they cut a lot out, including the pages in the diary discussing the split with the Liddell family. It’s led to so much speculation. I decided it was perfect for Namesake. In our story, the cut pages deal with Alice’s first Wonderland trip.

You’ve both been working on Namesake since 2010, so over a decade now! Do you see the story coming to a close anytime soon?

Isa: We are in the final arc of the story, which is the fun adventure one. I did have to slow down production to accommodate health concerns, so we’ll probably still be at it for a while. Namesake did get called a “classic older webcomic” on tiktok so I assume that’s my cue to take however many years I need to finish.

Meg: We have been working on it for so long that it’s hard to imagine not working on it. No matter how busy I’ve gotten, working on Namesake has been a comfort to me.

Considering all the changes (both in art style and narrative) this comic has gone through since its inception, how do you feel yourselves have changed creatively or personally since then?

Isa: Well, we both grew from young adults to being in our late 30’s to 40’s, so I’d say we’ve changed a lot, across the board. Our approach to Namesake itself has not changed much – the themes we had initially are still themes we care about greatly, and the fairy tale adventure inspiration keeps the story timeless. We have gotten better at telling the story – our touch is more subtle, our approach to characters gentler. Scenes are more balanced, and our goals have oriented towards including more joy. I would say the main change is general improvements as storytellers and more happiness making our work than ever.

Meg: I agree with Isa. We especially wanted to write a healthy relationship being at the core of our center romance in the series. Really, both center romances. I know personally that I have gained a lot of self-confidence doing this series.

What are some of your favorite elements of the webcomic/graphic novel medium? What craft elements/techniques stand out to you the most?

Isa: I really like designing a page (and inking it). I still work traditionally so page design is fun to do. I like to think my paneling is pretty good.

Meg: I learned how to do lettering and book design when I worked as a newspaper designer, and I always loved that work. I really enjoy the process of book design and lettering panels. There is something magical about fonts and how using the right one can determine the entire mood of your work.

What’s a question you haven’t been asked yet but wish you were (and the answer to that question)?

Isa: I’m not sure! People ask me questions all the time, as an editor. I never really think about un-asked questions. I suppose I’d love there to be more discussion about working traditionally in contemporary comics. It’s getting rarer, especially with traditional paper comics adapting poorly to scroll-down comic formats. I’m not the type of person who has disdain for digital art and tools. Digital comics are gorgeous, and digital tools are very useful and I use them myself often. But I do think we are losing something important if nobody inks comics traditionally. It would be nice to have more tutorials and general attention for them. Inking challenges are a big help to that, I love those! 

Meg: I love that you asked this, because I ask it myself as a journalist! I can’t really think of anything off the top of my head.

Are there any other projects you are working on or thinking about that you can discuss?

Isa: I’d just like to encourage folks to follow me on Instagram to read my short Crow Time comics, and to follow Inês for future Trinket news! We do have other comics in the works – we really want to draw an adaptation of Carmilla. But due to health issues I’m mainly focused on Namesake, Crow Time, and Trinket for now!

Meg: What she said! Right now, my main focus is supporting Isa.

Trinket

What advice would you give to other aspiring creatives?

Isa: Always take at least one day off per week, even if someone is on fire. No matter where you are in the industry; print, studio, webcomic, webtoon, successful or beginner, you’re always in a situation where it’s easy to accept overwork as part of your life, especially if it’s being pushed on you by success or deadlines. A lot of people expect that when you reach a certain level of success, you can relax. But there’s a pressure to perform that comes with success, even tiny success, and this idea that if you don’t capitalize on it fast enough, you’ll lose it. There’s never a stage where you “make it” hard enough that you can relax. There are always more deadlines and demands. Take your rest when you need it, not when you earn it. This is the hardest thing to do as an artist – I’m not even successful at it, at all. But the consequences of overwork are numerous, so even if you fail, you should always try to incorporate rest time in your work week.

Meg: Turn off any sort of anonymous commenting, whether it be on Tumblr, in the comments section of your comic, or any other social media. There are so many people trolling out there because they know they upset you. They are specifically looking for a response from you, and it rewards them when you grant it. Don’t let them get to you. Don’t be afraid to block or mute someone. Heavily curate your experience. My Twitter feed is largely romance novels, comic artists, and cats. Your mental well-being is so important. Have a safe support team that you can vent to. Don’t be afraid to get off social media entirely. It all plays into what Isa said as well about taking time off. That especially includes social media.

Finally, what LGBTQ+ books/comics would you recommend to the readers of Geeks OUT?

Isa: Ooh, Yoru to Umi is superb, I wish more people would read it! It’s only available in French, I’m afraid. The webcomic Kiss it Goodbye by Ticcy is adorable and will be in print soon as well! These are the two I’m into right now! I like cute ones!

On Hiveworks the webcomics Vainglorious, Tiger Tiger, Speak of the Devil and Obelisk have good gay energy that I love! Please also check out Brimstones and Roses on Webtoons. It has nice bi rep!

Meg: Hi, let me tell you about my immense love of Letters for Lucardo. I love that series so much, and I also love Check, Please! as well. If you like romance novels, read the works of Cat Sebastian, Casey McQuiston’s Red, White & Royal Blue, Alyssa Cole’s How to Find a Princess, and The Lady’s Guide to Celestial Mechanics by Olivia Waite. One thing that is on my to-read list is A Lady for a Duke by Alexis Hall, which features a trans heroine. I’m waiting for my copy to come in through the library!

LGBTQIA+Creator Spotlight: Steve Orlando

In this installment of the Queer Creator spotlight I spoke with Steve Orlando about his career and his various works and what it was like to work on the iconic landmark issue of Wonder Woman #750!

Orlando began pursuing his dream of writing comics at the tender age of 12 when he attended his first San Diego Comic Con. Steve pounded the convention floor, as it were, where he met his mentors Steven Seagle and Joe Kelly who happened to be writing X-Men at the time and the rest is modern history.

Chris Allo: What made you want to work in the comics industry?

Steve Orlando:  It’s not a lie, in my case, because I started breaking in when I was 12 years old, but I always kind of had my eye on this. It was always something I wanted to do, whether it was writing, or editing, or being part of a visual art team. That didn’t really come into play until I was a little older. Going back to when I was young, even when I was about three or four, my father sold sports memorabilia, and I was not a fan of sports. So I would always be collecting all these non-sports cards at baseball card and baseball memorabilia shows. 

And that gave me a strong fascination with superheroes, because they all looked incredible! You know, you’re a kid and here are all these brightly colored costumes and all these things. I was also going through, like, Garbage Pail Kids and things like that, but that’s a little less viable these days. There was a lot of Alf. A lot of fucking Alf cards as well. That’s going to date my childhood. But what stuck with me, I think, was the vibrancy of the worlds. Especially because I came in from both trading card collecting, and also back issues at flea markets while my dad was out collecting things. 

I think that’s why I have such an appreciation of “deep cut” characters and concepts, if you’re talking about the lore outside of like the Big 2. You don’t know any of the characters as a kid, and when you’re that young, you don’t even really know who Superman and Batman are. They all seem just as important, right? That’s why I love Big Sir just as much as I love Wonder Woman, or loving – take your pick at Marvel – Slapstick, or Quasar, as much as I like Storm or Captain America. 

So it all came from following my dad around really early on, but when they made Superman permanently electric and blue in the early 1990s, because he was never going back, they made an article in the Syracuse Standard – I’m from upstate New York – it really made it a time to get in. Because here you are in a ground floor moment, when Superman’s powers are changing forever. In that article as well, there were interviews with the folks who were putting it together. Of course Dan Jurgens, but I can’t remember who else was involved. Probably Stuart Immonen and Tom Grummet. And more, because at that time Superman was essentially a weekly book. I was fascinated with the creative process, and that made me think “hey, maybe this is something I want to do.”

Justice League America/DC Entertaninment

I gravitated more towards the visual side when I was younger, and I still like visual art, but it quickly became apparent to me that the speed of my ideas, and what was going to be most interesting to me in a visual sense, was going to be writing. So I started hustling and doing it! You know, my friend? Some kids do can drives to get themselves, I don’t know what normal kids are into, a shiny new bike? But what I wanted was a plane ticket to San Diego Comic Con. So that’s what I did.

Allo: Good for you. 

Orlando: At 12 I met Steve Seagle and Joe Kelly, who were writing X-Men at the time, and they started mentoring me on this whole business. It took almost 20 years, but that’s how it all began.

Allo: I read this before about you, but you kind of just hit the convention floor and pounding the pavement and approaching companies and editors?

Orlando: Yeah, I mean I don’t have any shame. And also, the narrative at the time was like “oh, you know Jim Shooter was writing the Legion of Super-Heroes when he was, what, 14 or 15? And it was Paul Levitz who only worked for one company his whole life, and it was DC Comics, kid! And he got in when he was 17!” So I was like, “shit, I’ve gotta get moving! If I’m going to be the next Jim Shooter, with no concept of what that entails, I need to get my ass in gear!” I tend to still be someone who doesn’t really sell fame. So I began approaching Seagle and Kelly. They kind of looked identical in the 90s, so it was easy to find them. 

And that was also when Crossgen was starting to get going. I was following them almost monthly, I really loved those books. And because not as many people knew them at the time, they were really easy to talk to. I always talk about people like Seagle and Kelly, but I should really talk about people like Tony Bedard, and Barb Kesel, who also took a lot of time to kind of show me the ropes really early on. To this day I always remember to bring my balloons, and that’s because Barb Kesel told me that anybody who doesn’t do it is an unprofessional fool, and I’m not going to argue with that woman, so I always remember my balloons! 

Allo: I worked with Tony Bedard when I was with Marvel. He’s a really good guy, and a really good writer. So you did a creator-owned first?

Orlando: Yes, that’s true by numerous tokens. My first published work was in 2008, in the Eisner-nominated Outlaw Territory anthology through Image. I had two shorts that I made with my co-creator on that, an amazing hearing-impaired artist named Tyler Niccum. He actually has a book out that you can buy right now actually, about his life as a deaf hitchhiker. We worked together in 2008 and even that was through networking, actually. He was like “shit, I need someone to work with. Let’s make it Steve.” So we did that, and then I also worked with Celal Koc, a European artist, for Outlaw Territory volume 3. And if I’m mixing up which volumes I’m in, come and slap me in the face, because I did that a long time ago.

Allo: (laughs) Okay.

Orlando: And then in 2012 I had already been networking with DC for over a decade. So I got the opportunity to do a story there in the Strange Adventures anthology, about centaurs taking space peyote and hallucinating gladiatorial combat.

Allo: (laughs) Very topical!

Orlando: I know, all the time, right? That’s how bisexuals decide. We take our straight half and make it fight our gay half, and whoever wins, you know, gets to choose where the dick goes. Anyway, so I did that, and that was with DC, with editors Will Dennis and Mark Doyle. The funny thing is this was around the same time Tom King broke out with an anthology called Time Warp. This was years before we would meet, but it was the same round of early Vertigo short stories. That was around 2014, when I did Undertow, and I also appeared in the “yellow” issue of the CMYK anthology, with future friend and collaborator Gerard Way. So my past was really prologue in a lot of ways. I didn’t know it at the time.

So we did Undertow at image, and a lot of my friends and peers at DC were following my work and said “look, this is somebody reliable who can be trusted with work.” So thanks to the success of the Burnside Batgirl repackaging, I got an opportunity to pitch whatever I might do in a similar mode. Which ended up being Midnighter.

Undetrtow/Image Comics

Allo: Which is awesome!

Orlando: It is funny when you think about it. I was in an anthology with Gerard, who ended up being a good friend and collaborator. And I was friends with Tom. He and I both had these poorly selling but well-regarded books at DC at the time.

Allo: I wouldn’t blame yourself. A lot of it has to do with marketing. DC was pushing out so many books at the time. It’s like, “what do I buy this month?”

Orlando: Not Midnighter and Omega Men, I’ll tell you that much! But that was in 2015. We’re both doing fine.

Allo: Would you consider Midnighter your breakout hit?

Orlando: Oh, very much so. I’d consider that my “Freebird,” actually. I’ve gone on to put out stuff that I’m much more proud of. But any creator evolves over the course of seven, eight years. At this point it’s been long enough that I can go back and… unquestionably it showed folks who I was at DC, and I made a huge fan out of Dan DiDio. I got signed as an exclusive probably about a year after Midnighter launched.

Allo: So being at DC, you got to write Midnighter, and then Midnighter and Apollo. You went on to write Supergirl, and then Wonder Woman… obviously Wonder Woman is a heavy hitter. What was that like for you?

Midnighter and Apollo/DC Entertainment

Orlando: It was fascinating to work on a character and see… you know she’s one of the Trinity, but I think her character is easily the most complex. She has a lot of oppositional forces in her life, and she’s in one of the greatest corners of the DC Universe, and she’s also an agent of peace, which is something we tried to wrestle with throughout all my two-and-a-half runs. But I loved building parts of that world. It’s something I’d love to come back to, but sometimes I feel that I’ve said what I’ve said. I had wanted for years to do Martian Manhunter, and I was lucky enough to do a 12-issue series. I think it’s my best. It’s the best work I’ve ever done, and easily my best DC work. I worked with one of my favorite people ever, Riley Rossmo. The editors I worked with, Chris Conroy and Dave Wielgosz. I felt that I said exactly what I needed to say. It was unadulterated. I don’t know if I ever need to write J’on again, even though he is my favorite DC character. But with Diana, it’s like the more the world gets shittier and more hateful, there’s always more to say with Wonder Woman. It was an honor to be part of that, but of course there’s always stuff on the drawing board that couldn’t get done. That said, Conrad and Cloonan are doing a great job, along with of course Stephanie and Vita, who are doing stuff that I wish I could have done when I was there. So I’m really excited right now.

Allo: In recent years, comics have become more inclusive of LGBTQ+, black and brown characters. Obviously not enough, but things are changing. As a creator on that front, what are some things creators can do to help facilitate more exclusivity and even exposure to queer folks and lifestyles within comics?

Orlando: The thing is, my answer is not going to be sexy. One thing they can do is buy the books. And they can pre-order the books and not buy them in trade and not buy them in digital. I’m going to be honest because I just said that, and it sucks. But that’s also the reality right now. And people come to Orlando for reality when the reality is shitty. The reality is that right now for the publishers, their customers are retailers, and the retailers’ customers are readers. For better or worse, the industry is in need of a ballistic overhaul. But we’re not there yet. So right now, the best we could do is… the language of the Big 2 publishers is preorder numbers. It’s not ideal by any means, and I’m speaking euphemistically when I say “ideal.” 

I remember when my friend  David Walker was on Nighthawk… he’s a good friend of mine, and that was with Ramon Villalobos. That book was canceled shortly after it came out. And I don’t fault the publishers either, because the markets are so tight that they’re going to do what they have to do. There’s not really a villain here, or maybe there are so many villains that nobody is a villain.  But that happens because preorder numbers weren’t high. 

There are many other problems in the world, but if the question is how you can support more inclusive content, for better or worse, support the places that are supplying it. For the Big 2, that means you have to preorder and support the periodical editions. That said… the world doesn’t stop and start with the Big 2. There are other publishers with different metrics, like book market numbers and they expect books with a longer tail. Support books that you are interested in, but if the question is how you can support books at big publishers, the answer is preorders.

Rainbow Bridge/Seismic/Aftershock

Allo: Talking about the landscape of comics, obviously right now there are more publishers. Of course smaller than Marvel and DC, but there’s definitely a lot more publishers and a lot more content out there. How exciting is that for you as a writer? Do you approach other companies? Does the new world of comics, with the amount of publishers right now… is that a good thing?

Orlando: More competition is always a good thing. More options for creators is always a good thing, because at the end of the day… if this wasn’t comics, say you were a farrier, the first job that comes to mind because I’m an idiot. Say you were a cobbler, and other jobs that don’t exist right now. The point is, if you have any type of office job, as we all know, it’s not a guarantee that you’re going to remain in that office. And if you work freelance, there’s no guarantee that it’s going to work out. If you work in comics, you’re probably working in 10 different offices in a given month. You know, sometimes you need to refresh yourself. You need to revitalize. A pitch that you might have at one company may be a nonstarter. That might be because of the people you pitch it to, and it might be because of what they publish. But it might be gold somewhere else. And that doesn’t mean, because one person turned down the idea, that it was bad. It just wasn’t a good fit for that company. 

The more companies we have that are trying to do different things and push out different kinds of comics, the better. Unquestionably. RIP the companies that tried along the way and failed, like Speakeasy and Crossgen, which I referenced before. I referenced those before because I love Crossgen books and I love Rocketo, which Speakeasy published. Frank Espinosa, amazing. Not only are those different places to work, but each company brings in a slightly different kind of creator, and they’re gonna know how to best hone their ideas and get them out there. 

The onus is on us as creators to not just cold pitch things, but… something that I might pitch to Aftershock, who I have a great relationship with – and honestly, they’re kind of my ride-or-die because they supported creators intensely during the pandemic – a book that would be a good fit there maybe wouldn’t be a good fit for Vault, who are also doing great work. And vice versa. There’s nothing wrong with that. You’ve got to know which brands you’re going to. The problem is now there’s more brands than ever. Which means there are more homes than ever for unique stories.

Allo: You worked at the Big 2, you worked at smaller publishers, you worked creator-owned… what are the benefits of work for hire versus creator owned? What do you enjoy the most? What things about those experiences do you like or not like?

Wonder Woman 750/DC Entertainment

Orlando: I think the best situation is to have your feet in both pools. There is unquestionably something exciting and invigorating about being part of what is really a gigantic, decades-long ongoing story. Listen, I was the lead writer of the 750th issue of Wonder Woman. Nobody else can claim that, it was just me.

Allo: It was great, by the way!

Orlando: If I make it to 100 years old, I will still be the writer of Wonder Woman 750, and it will still be an amazing thing. And yeah, that’s a responsibility. It’s an honor, it’s exciting, and there’s no question there. I’m in the X-Men office now, and that’s an honor. I would argue it’s the biggest renaissance the mutants got in at least a decade. Not that there wasn’t incredible work in the interim there. To act like it’s not an honor and a privilege… anyone who says otherwise is complete horseshit. So those are exciting moments.

Darkhold/Marvel Entertainment

At the same time, you can’t take those things with you. So you also wanna be working on originals where you are not part of an 80 year tapestry. You are thread one on that tapestry. And it’s not that it isn’t exciting, it’s just a totally different thing. The way that I think you stay fresh for either one of those is by doing the other. Like, if I spend a month in the work for hire mind, I get that hunger to work on originals, and vice versa. And it’s not really like I just spend on a month on one or the other. Let’s be real, I do both every day, seven days a week. That’s what it takes to be a creator. A freelance creator, at least. But I think one fuels the other. And I think there’s a certain amount of freedom when you know there’s not going to be any sort of S & P person telling you can’t do this. 

But that can also become a negative, because the reality is that you can’t say that with 50, 60, 80 year old franchises. There’s always going to be S&P  on a huge character that’s also on lunchboxes, backpacks, or whatever else. To expect otherwise is folly. I expect to have different hurdles at different companies. I think that’s part of the game. Again, I’m not negging myself when I say to myself that more people are reading Wonder Woman or the X-Men, than a book like Loaded Bible: Blood of my Blood, a book in which Jesus was makes out with Dracula and wants to fuck with him. That’s just a fact. There are freedoms and restrictions that come with both of those scenarios.

Allo: You’ve been doing some really great stuff at Marvel. Last year you did the Darkhold with Wanda. You’re working on Marauders now. Not to compare DC to Marvel, but what have been the good experiences from working at each company? What do they do differently that’s great for writers? What could they do better?

Orlando: A lot of times as creators we talk about… I think there is a fundamental difference between, at least the classic characters at Marvel and DC. And I think it’s a product of when the characters were born. What we love to say, when we’re fingering our assholes as it were, is that DC is the world as we wish it was, and Marvel is the world as it is. But, you know, that is flowery fucking bullshit. The reality is that DC characters tend to be much more mythological and aspirational, and Marvel… not to say they were built around Spider-Man, because they did acquire Timely and other characters, but their trademark characters are mostly  people you could meet on the street. That’s why Peter Parker was so revolutionary. He could shoot webs, but he’s also just like you. He can’t make rent, and he can’t get the girl, and the old Parker luck, and…

Allo: And he’s late for school.

Orlando: And Batman… look, I love Batman, but he does not have the old Parker luck. He has the old Tony Stark billions. Again, the general DC character is more mythological, and the general Marvel character is more… I don’t want to say more street level, but more humanistic and relatable. There are exceptions to both rules. Batman is more like a Marvel character, and Thor is more like a DC character. So they stand out in a world that contrasts them. And then of course there are characters like Captain America and the Destroyer, the original Vision, Sub-Mariner, the original Human Torch… they were all created in World War 2, and the way that they function was more like a DC character. But they’re a rarity, and I think that makes them special at Marvel. And Captain America, by the way, was fighting the Nazis before we were! That’s always going to be one of the coolest fucking things. Not like I was fucking around then, but still. 

Marauders #1/Marvel Entertainment

Allo: Of course. Obviously this is a visual medium, so can you name some great artists that you’ve worked with? And maybe some great artists who you’d like to work with? 

Orlando: Great artists that I’ve worked with… I’ve never worked with a bad artist!

Allo: Well, the standouts. I know you love all artists, but who really brought your work to life?

Orlando: I would love to say I love them all equally, but I would be lying (laughs). Well I’ve already said that I love to work with Riley Rossmo, who’s at a few different companies right now which bums me out, but stay tuned because I might get the band back together for something really quick. Riley and I hit it off from moment one. We worked together on “Night of the Monster Men,” and we worked together with Roge Antonio. And Andy MacDonald – Andy actually has a book with me coming soon, so keep an eye out.

But Riley and I, we just got each other. We’ve always loved the same kind of stuff. And he’s someone who always wants to be challenged, which is good because I’m a bastard when it comes to writing challenging scripts. We loved working on “Night of the Monster Men,” he was the first name that came up when DC offered me Batman/The Shadow, and I’m probably one of the biggest Shadow fans at DC. I’m probably one of the biggest Shadow fans around. He is my favorite character.

Allo: Really?

Batman/The Shadow/DC Entertainment/Dynamite Entertainment

Orlando: Yeah. I’m frequently asked who my favorite Marvel and DC characters are, and there’s different answers for that, but my favorite character is The Shadow. So it could only be Riley, and it led to an incredible visual reinvention of that whole world. Sure enough, as soon as we got the final pen stroke of that book, we began lobbying DiDio, who’s one of my strongest supporters, for Martian Manhunter. Once again, I’m a kid in a candy store. I would work with Riley in a second, and not just because he’s one of the nicest Canadians in comics, but that certainly helps. 

But he’s not the only one. I want to point out that I loved working with ACO and Hugo Petrus during my Midnighter and Apollo run. Fernando Blanco… Ryan Sook  on The Unexpected. I’m going to lightly fluff him here and say Ryan Sook was like, in Wayne’s World “we’re not worthy!” But he’s just the kindest guy. Of course his work was off the chain. His work was incredible, but always so humble for someone I consider a giant. And funny story, he actually drew a portrait of me for my alumni review at my college. So I’m gracious, I’m not lying. I don’t know that I’ve ever worked with Joelle Jones, but I love Joelle Jones. I’ve met her a lot at summits and stuff like that. Maybe I got a cover or something like that, but she’s incredible. I’m probably forgetting countless people at DC.

Allo: It’s okay!

Orlando: Oh, and of course, beginning to work with Ivan Reis on Justice League of America. And getting a Kevin Nowlan cover, are you fucking kidding me? Who am I, what’s going on? On the Shadow/Batman crossover.

Allo: That was incredible.

Milk Wars/ DC: Young Animals

Orlando: Getting a Frank Quitely cover to Milk Wars… I could go on! Oh, and RIP by the way, getting a John Paul Leon cover for Midnighter. Just the nicest guy, and gave me the cover for a very gracious price for someone who, again, I consider one of the greatest artists in the history of the industry.

Allo: Definitely.

Orlando: That was great. It’s a small thing, but Brittany Holzier and I campaigning for Ramona Fradon to be a part of Wonder Woman 750. Something I’m incredibly proud of. Something that was mostly Brittany’s work, but she and I came together and I’m incredibly proud of it. Easily the most historic living female comic artist. There are no words that could be heaped upon her that would be undeserving. 

And at Marvel, they lined up a murderer’s row for me. Cian Tormey on Darkhold… everyone I worked with on Curse of the Man Thing… Andrea Riccardo… Francesco Mobli… they’ve all gone on to do incredible work at Marvel. Eleonora Carlini on Marauders… the energy she brings is incredible. It’s a revelation. Folks who haven’t checked out the book really don’t know what’s coming.

Allo: Any tidbits about… well of course my favorite character is Psylocke, so any big plans for Psylocke on the Marauders?

Orlando: Well, before I answer that, why don’t you explain more, because I think a lot of folks who are Psylocke fans… I have an answer for you, but I wanna hear you turn the tables. I’m always fascinated about why people like Psylocke. I think we both know that the person in the body that we once believed to be Psylocke is not the same character. As she always should have been, the actual Japanese woman is back in the Japanese body. When you say it’s your favorite character, do you mean Qanon, who appeared in roughly three issues before disappearing for roughly 30 years, or do you mean Betsy Braddock?

Marauders #1/Marvel Entertainment

Allo: I mean, it’s funny because I loved Betsy when she was introduced, and when she was introduced in New Mutants and took on Sabretooth, I fell in love with Betsy. And then the evolution happened, and the visual of Kwannon was something I loved too. Those are kind of my favorites. I follow Captain Britain, and I follow Marauders because I follow Kwannon wherever Kwannon goes. 

Orlando: I’m just always interested. Psylocke is a war captain, and you’re going to see her… I don’t want to spoil too much, but she’s going to step up in a leadership role more and more over time. You kind of see that evolution as she’s more confident in herself and can do a lot more now that the correct mind is in the correct body, so to speak. You’ve already seen that in Marauders #1, but it’ll become text, not subtext, by the time the year’s over.

Allo: Awesome, that’s exciting. They’re both really great characters.

Orlando: And look, she goes to fucking space if she wants!

Allo: Your book Party And Prey touches on the “Party and Play” gay subculture.  Which is known as the “PNP” crystal myth fueled sex scene. It’s known to be a bit scary filled with predators, extortion, suicide and addiction.  What was your interest in this and what was the impetus for the story?

Orlando: In regards to PARTY AND PREY, since I co-wrote the book I tend to not do solo Qs for it. BUT I think a lot of what you’ve asked is answered by the text piece my co-writer and I included in the book? We try to let the work speak for itself on things we’ve done together, and intended that to be our statement on the content.

Party and Prey/Aftershock

Allo: Any advice for up and coming queer creators, or creators in general, that you wish you had when you were starting out?

Orlando: Look, comics is a challenging business. There are less spots at Marvel and DC… it’s easier to play for the Yankees or Red Sox. Know that it is a challenge, but know that it can and will happen if you don’t give up. I like to tell my story because it’s a story of almost 20 fucking years. I know someone can buy a pie for someone in a diner and get a book the next week, but that is not my story. And there’s nothing wrong with that story either. There’s no one way to break into the comics industry, just as there’s no one way to break into the comics or any other entertainment industry.

The thing is, make your books and hone your craft. It’s easier than ever. When I was a kid we didn’t have crowdfunding, and we barely had the internet. Now all those things exist. It’s easier to connect with likeminded creators whether they are established or aspiring. And make content! Make the content, and make it short. Almost everyone, myself included, is guilty of saying “this is my Dune, or this is my Lord of the Rings. My first book will be 100 issues long, and everyone will see!” 

Killman/Aftershock

No one will see, because no publisher will take a risk on the faith of an unproven talent. Make eight page stories, make 10 page stories, which, by the way, are harder to tell than a 100 issue story. And find peers or editors or creators who you respect and you think have your best interests at heart and get critiqued. Get ready to hear some things that you’re not necessarily excited about, but that’s why I say make sure to find creators who you respect and have your interests at heart. Even if they’re things you don’t want to hear, they’re probably things you need to hear.

Look, I was mentored by one of the most lovably gruff people in comics. When I met Steve Seagle, he told me “here’s what’s unprofessional about your work, kid. Either I’ll see you next year or I won’t.” It doesn’t have to be that harsh, but you have to find folks whose critique you respect, and you have to get ready to take it. If you do that, it could be a long process, it might be a short process. And maybe you won’t get there. But use the resources that are out there, like crowdfunding. It’s easier than ever to tell your story unadulterated. You don’t have to be like me sneaking in in 2008. You can do your book with 38 dicks like Euphoria, and it can get funded, as long as you’re speaking your truth. Don’t be deterred by speed bumps and things like that. You can get there. And also, know that before they got in, every creator you know probably quit trying to make comics a thousand times. God knows I quit many times, and the only reason I didn’t is that I’m extremely stubborn. That’s what you take to heart. I would call Steve Seagle and he would be like “this isn’t fair, I want to quit!” And he’d be like “no you don’t.” And that’s when I’d be like “fuck you, old man! I’m never going to quit!” Even though he was probably the same age that I am now.

Allo: Thanks so much, Steve for a great interview!


For more info on Steve Orlando and to see a list of his works check out his Twitter and Instagram.

Interview with Graphic Novelist Harmony Becker

Harmony Becker was born in Cincinnati, Ohio. She is the illustrator of George Takei’s graphic memoir They Called Us Enemy. She currently lives in Mexico City. Their first solo graphic novel, Himawari House, was published in Fall 2021 by First Second.

I had the opportunity to interview Harmony, which you can read below.

First of all, welcome to Geeks OUT! Could you tell us a little about yourself?

Hi! Thank you so much for having me. My name is Harmony Becker, I’m a graphic novelist and artist from Ohio, currently living in Mexico City. I grew up in a multicultural family, which has strongly influenced the direction and themes of my work. I love learning languages, dancing, and music.

How did you find yourself getting into comics? What drew you to the medium?

I started reading comics as a kid, browsing the aisles of the library looking to see myself reflected. There was something so irresistibly charming about the sparkly eyes and round, appealing designs of shoujo manga that got me completely addicted. 

As a cartoonist, you are well-known for your work illustrating They Called Us Enemy, a graphic novel co-created with George Takei. What was it like working on this project, as well as collaborating with such a famous Japanese-American LGBTQ+ icon like Takei?

It was intense! It was my first professional comics job, I didn’t even have a university degree and had just spent the last five or so years waitressing and drawing on the side, and to come from that to suddenly being next to George Takei on stage in front of thousands of people was a very extreme change. 

I wasn’t involved in the script writing process at all, so I didn’t actually interact much with George besides during our feedback sessions when I would show him the progress I had made. That being said, he’s a very passionate and warm person, and I was always impressed by his presence when we did events together in person. 

As a person from a multilingual home, I was touched by the way you played with language in your most recent work, Himawari House. What inspired this project and how did you navigate showcasing all the languages in Himawari House (including dialects, accents, and syntax) when creating dialogue between the characters and between the reader and the page?

I wanted to do a longform comic, and I wanted to start right away without having to do a lot of research beforehand, so I brainstormed about what I knew a lot about and could write about for a long time. I landed on the language learning experience, since that’s something that has greatly influenced my life. 

I knew that I wanted to have every language show up on the page. Reading manga in English I always used to try to translate it back to the original in my head, and I suppose I must have imagined that there are other readers like me who would appreciate having them both side by side like that. There is always a lot that gets lost in translation, and while the English subtitles increase throughout the book as the characters become more fluent, I also wanted to have the option of the readers themselves to potentially have that same experience–to be able to learn the languages in the book and eventually get to the point that they understood what the characters are saying even without the subtitles. 

I got a lot of help with the languages, I think there were maybe up to ten different people who were editing and checking the dialogue. I really owe a lot to those editors and my friends who I roped into helping me! 

As an artist, who or what would you say are some of your greatest creative influences and/or sources of inspiration?

My number one inspiration has always been Studio Ghibli. Beyond the artistic level, I think throughout my life I’ve been very strongly influenced by the philosophy behind their movies–the tension between nature and humans, the ambivalence or total lack of antagonistic characters, that sort of thing. The work that inspired Himawari House the most strongly, however, was definitely Honey and Clover by Umino Chica. It taught me to romanticize my own life and see the humor and beauty in what sometimes seemed to be the most pathetic things about myself. These days I’ve been reading a lot of Igarashi Daisuke–Children of the Sea, Witches, Little Forest. There’s a very grounded spirituality that he explores, this sort of reverence and terror before how much we don’t know. I love that so much. 

What’s a question you haven’t been asked yet, but wish you were asked (as well as the answer to that question)? 

I suppose I’ll ask myself: What would you be doing with your life if you weren’t an artist? 

I would love to be some kind of naturalist, to do work with nature or animals. I think it’s the most urgent and necessary type of work, to restore our relationship with the natural world and to work to preserve it. 

Are there any projects you are working on and at liberty to speak about?

I have a couple of comic projects in the works that haven’t been announced yet, but other than that, I’ve been working on the very early stages of a movie script. I’ve also been doing a lot of painting lately. 

What advice would you give to other aspiring creatives?

Pay attention to the world around you, and to yourself. Don’t wait for someone else’s approval to make work, or even your own approval. You learn by making work that you don’t like. Make time to play, to make work without putting a lot of pressure on the result. 

Finally, what books/comics (LGBTQ+ or otherwise) would you recommend to the readers of Geeks OUT?

Witches by Igarashi Daisuke was my favorite read this year. For people who liked Himawari House, I would recommend Satoko and Nada, it explores similar themes of cross-cultural friendship and discovery. Harukaze no Etranger and Dokyuusei are two really lovely LGBTQ+ comics that I enjoyed.                                             

Interview with Illustrator Keezy Young

Keezy Young (they/she) is a queer comic artist and illustrator from the Pacific Northwest, currently in Seattle, WA. Today, Keezy writes, draws, and designs their own young adult comics. Their stories are cute, eerie, and often dark, but almost always hopeful at their core. Their work is character-focused, and they use action, romance, and mystery to explore LGBTQIA characters and themes, since those are the stories they always looked for growing up, but could rarely find.

I had the opportunity to interview Keezy, which you can read below.

First of all, welcome to Geeks OUT! Could you tell us a little about yourself?

Hi, I’m Keezy! I’m a queer comic artist and writer from the Pacific Northwest who loves telling stories about eerie, creepy stuff in a loving and hopeful way. My first graphic novel was Taproot, originally published in 2017 (and re-released in July 2022!), and I’m currently working on Hello Sunshine, which comes out with Little, Brown in 2025. I also do short comics and artbooks between my big projects!

As a graphic novelist, what drew you to storytelling through comics, and why specifically Fantasy?

I’ve been drawing for my whole life, ever since I was running up and down the stairs and using crayons on the walls. I came to writing a lot later, but I was always having ideas that I couldn’t quite manifest through a single illustration, so when I found picture books and comics, I was immediately drawn (ha!) to them. 

And I always loved fantasy, too. I like being able to explore an idea through a different lens than usual, whether it’s me coming up with the idea or somebody else. It gets me thinking about the world in new ways.

As an artist, one of the comics you are best known for is your comic, Taproot: A Story About a Gardener and a Ghost? Could you tell us what inspired the story? And would you say you have any particular experience or connection with gardening/nature itself?

I grew up in the forest and spent a lot of time with my mom in her garden, so I’ve always felt connected to the world that way. And when I was a kid, I felt ostracized and unloved by the world because I was queer, like my childhood was taken from me in a way, so I wanted to write something for myself in the past–putting those two things together, my happy memories of gardening, and queer love, was really cathartic for me. 

And like most of us, I’ve lost people. One of my very earliest experiences of death was my neighbor, a reclusive older man who I only really saw once. I was maybe 6, and had tripped and dropped my pea seedlings on the way home from the bus stop, was crying with scraped knees, and he came out to help me pick them up and put them back in my cup and make sure I was okay. He was kind and gentle, and that memory will always stick with me, even though it was a small thing. He died of suicide a couple of years later, but I will never forget that day, because it’s had ripple effects throughout my life. So I don’t necessarily want to say I’ve been inspired by death, but both his life and death, and those of all the friends who I’ve lost since then, have been with me for a very long time, and Taproot was partly a way of making peace with those losses. 

What are some of your favorite parts about this story?

I think it’s easy to only want to see life in nature and growing things, but death is just as important, and nothing ever truly ends with death, it just changes. I think Hamal using his necromancy to make things grow could be seen as a good guy thing to do, but it’s still upsetting the balance, because death is a part of life that you can’t deny or get rid of. 

I also really like drawing plants.

As an artist, who or what would you say are some of your greatest creative influences and/or sources of inspiration?

I try to find inspiration from everywhere, but music is a big one for me. I love wandering around listening to music and daydreaming, and it’s where a lot of my ideas come from. Of course, I also gather a lot of inspiration from other people’s creativity, as I think most of us do!

What are some of your favorite elements of writing/drawing? What do you consider some of the most challenging?

One of my favorite elements is when I’m coming up with ideas, losing myself in a different world with different characters, exploring my own feelings and experiences through someone else’s eyes. I also love finally getting to put those ideas on paper and see the things I love come to life so I can share them with others.

My biggest challenge is perfectionism. When I lose sight of what I want and believe in, and start worrying only about what other people want to see, or what other people will think of my work, that’s when things start to get really jammed up. I’ve gotten better at shoving those feelings away over time, but I still struggle with it sometimes!

What’s a question you haven’t been asked yet, but wish you were asked (as well as the answer to that question)? 

A lot of people ask about my identity as a queer comic creator, and why I tell LGBTQ stories–there’s nothing wrong with this of course, but I would love to be asked about other aspects of my life and storytelling more often! It might be kind of simplistic, but one question I’m surprised I’ve never been asked is “why do you never draw cloudy, rainy days”: the answer is that I grew up in western Washington and we’ve got plenty of those as is haha. 

What advice might you have to give to other aspiring creatives?

Imperfect is better than unfinished! (Or alternatively, ‘shitty is better than incomplete!’) The most important thing about your story is not how perfect it is, it’s that your story deserves to be told. Give people a chance to love it, and they will, no matter how amateur or unrefined you think it is. 

Are there any other projects you are working on and at liberty to speak about?

I’m currently working on a new graphic novel called Hello Sunshine (Little, Brown 2025) about a group of teenagers trying to find their missing friend. As time goes on, they realize something strange and supernatural is going on. It’s a story about mental illness and family, both found and blood, and most importantly, love of all kinds. And of course it still has queer characters and plenty of hijinks!

Finally, what LGBTQ+ books/authors would you recommend to the readers of Geeks OUT?

Trung Le Nguyen’s The Magic Fish is fantastic, and Laura Dean Keeps Breaking Up With Me by Rosemary Valero-O’Connell and Mariko Tamaki is one of my favorites.

Interview with Marvel’s Voices : Pride (2022) #1 Editor Sarah Brunstad

Greetings and Happy Pride all! For this installment of the Geeks OUT! Queer Creator spotlight, I had the opportunity to speak with Marvel Editor, Sarah Brunstad. Sarah has worked on a plethora of titles for Marvel including, Aliens, X-Men, Captain Marvel, Black Widow and a number of the Marvel Pride Anthologies.

I spoke with Sarah about this year’s much anticipated, Marvel Voices: Pride issue, queer representation in mainstream comics and the awesomeness of working with all queer creators on Marvel’s queer characters.

Chris Allo: It’s that time of year for the Marvel’s Voices: Pride edition number 2! For the uninitiated can you just give us a little rundown on the Marvel’s Voices brand?

Angélique Roché

Sarah Brunstad: Marvel’s Voices came out of the podcast created and run by Angélique Roché, with the intention of uplifting and highlighting marginalized creators and creators. Angélique worked with former Marvel editor Chris Robinson to build the very first anthology, and the rest is history!

CA: I know you work on many books at Marvel (X-Men, Aliens,Marvel Voices, etc.) How did you come to be the editor on the various Marvel’s Voices books?

SB: I was an associate editor at the time, working very closely with senior editor Wil Moss. When the first anthology was so successful, Marvel decided to do more, and Wil and I had a strong interest in bringing in new, diverse talent. And we’re both crazy people who kind of love building complicated anthologies. So we got the opportunity to do Marvel’s Voices: Legacy, and then I pitched an Indigenous Voices issue that was really near to my own heart. After that, I got to continue editing the line as someone who’s just very passionate about what Voices is trying to do.

Marvel Voices Pride 2022 Variant Cover/Art by Stephen Byrne

CA: Can you give us a little bit of a run down on the characters and creators for this year’s installment?

SB: We have 7 awesome stories this year, and we introduce a ton of new characters. Charlie Jane Anders with artists Ro Stein and Ted Brandt introduced Escapade, a new trans mutant who will go on to star in an upcoming arc of New Mutants. Grace Freud and Scott B. Henderson created a whole gang of new young mutants, a tight group with hilarious rapport. Andrew Wheeler and Brittney Williams—one of my personal favorite artists—did a great Hercules and Noh-Varr story. Chris Cantwell and Kei Zama leaned into some beautiful punk queer history with a wild Moondragon/Guardians of the Galaxy story. Alyssa Wong and Stephen Byrne made an absolutely perfect pairing for the return of the much-beloved Young Avengers. Ira Madison III and Lorenzo Susi brought Pride to Asgard in a super cute Runa the Valkyrie story. And Danny Lore and Lucas Werneck got to do something really special—revisiting Venomm and Taku from Don McGregor’s Jungle Action run and establishing their relationship as a couple on the page for the first time, as Don had always hoped and intended.

Valkyrie(Luna) Art by Lorenzo Susi

CA: What were you looking for in terms of pitches/stories for this book? Was there a set of characters Marvel wanted to spotlight or did that just come as part and parcel with what the creators wanted to do?

SB: I definitely went in with the intention of bringing more trans rep to the Marvel Universe, and was beyond thrilled when Charlie Jane agreed to it—it’s something I’ve wanted to do with her in particular for a long time. For Danny and Lucas’ story, that was something Angélique and I had talked about lot, this idea of bringing a previously coded character out of the closet, so to speak. Venomm and Taku were a perfect fit. And I knew I wanted a Young Avengers story in here, because we got a chance to spotlight Hulkling and Wiccan in big ways last year but the team itself hadn’t been together for a long time, and as the most queer-heavy team in Marvel history, I really wanted to reunite them. I was so excited Alyssa was in for that. But for the rest, I left things really open and just tried to have fun and spread joy.

CA: Obviously, it’s a really good thing to give queer creators the opportunity to tell more authentic and genuine stories through the queer characters inhabiting the Marvel Universe. What other aspirations does Marvel have for putting the book out annually?

Wiccan & Hulkling Art by Stephen Byrne/Marvel

SB: Well, we’re playing a slow game. Every year that we create new queer characters, our world gets bigger and more diverse, and eventually those characters will be as beloved as, say, Rogue and Gambit. And we are celebrating the sheer diversity of talent in comics in an explicit way for the first time. I’m extremely proud that so many of the people who got their start in a Voices comic have gone on to do more work for Marvel—Rebecca Roanhorse, David Cutler, Chris Allen, Maria Wolf, Eleonora Carlini (through the semi-related Women of Marvel anthologies)—I could keep going, seriously, we have made such a huge impact in just a couple of years. Our talent pool looks way different now. That’s the major outcome for me, personally.

CA: You’ve stated elsewhere that you didn’t read comics as a kid, so now that you’ve read, worked on and created quite a fantastic resume in comics, what is it about the medium that you love and why is it such a seemingly important art form in the LGBTQI+community?

Marvel Boy and Hercules art by Brittney L. Williams and Villarubia/MarVEL

SB: I love comics because they’re WEIRD. They’ve existed on the fridges of the publishing and artistic community for a long time. It’s only been 14 years since that first Marvel Studios Iron Man film, and it’s hard to remember now that before that, basically no one knew who Iron Man was. So there’s traditionally been a ton of freedom to do strange, creatively fulfilling things in comics that you couldn’t do anywhere else. We like to say that we have an unlimited budget in comics—you can crash cars, wreck whole planets, in a single page. That’s wild and so exciting. And even though it’s hard, I love the fast pace too, and the feeling that a creative team is a really tight-knit group, always in conversation, always holding each other’s hands. Making a comic is truly a labor of love. I think queer people have always made comics in our own little corners, but I’m really happy to see us taking the mainstream now too.

CA: As a queer person working in the industry, what are some of the things that have happened to help queer visibility that you are happy with and what are some things that you feel still need to come to pass?

SB: Well, we still need more characters and creators on the mainstream, big budget books. In some ways that work has just begun. But also, I’m very inspired by this younger generation of writers and artists coming up who don’t feel any need to hide themselves, who can put their pronouns in their bio and make queer themes a major part of their work without that nasty voice in the back of their head going “but is this marketable.” I’m not saying that doesn’t ever happen anymore, but there’s just a tremendous amount of freedom out there, and I think more people making comics than ever before.

CA: Won’t ask you to play favorites here, but what is something you’re excited for the fans to see coming out of this year’s Marvel’s Voices: Pride issue?

“Escapade’ Art by RO STIEN & TED BRANDT and BonVillian/Marvel

SB: Heh. I mean, yes, ALL of it! But I guess I have to say Escapade’s introduction is a big thrill—I am so thrilled for what we’re going to do with her in New Mutants. Which, by the way, I’m pretty sure this current run now represents the longest ever run on a Marvel series by trans creators (possibly also beating DC!). Vita Ayala has been writing it since issue #14, issue #29 is guest-written by Danny Lore, and #31-33 will be guest-written by Charlie Jane until Vita returns with #30. It’s a big deal, and we’re all very proud.

CA: Can you give us maybe a favorite sequence from one of the stories this year?

SB: Oof! So many! But okay—there’s a splash page in Chris Cantwell and Kei Zama’s story that I LOVE. It’s grimy and intense and so so good. You’ll know it when you see it. Kei and I had a lot of fun brainstorming the Easter Eggs embedded on that page.

CA: As an editor, what is some helpful advice you can offer to aspiring editors, writers and artists that hope to make a career in comics?

SB: Make friends with other people who are coming up. That could be through social media, whatever, or the more traditional way of going to conventions. Ask lots of questions when you get to talk to pros. Read everything. Draw/write every day. Artists—please, please have a professional portfolio that goes beyond your Instagram. And don’t be precious about your work, especially writers! Comics is a collaborative medium, and a considerable part of your job is just being good to your fellow creators. Breaking into comics is pretty hard, but that’s true of any creative industry, and I truly believe that those who put in the sweat eventually get the payoff. (Except, you know, the payoff is a small check and an immense feeling of self-satisfaction—nobody’s here to get rich, haha).

CA: Thanks so much, Sarah. Looking forward to this year’s addition as well as the next entry into the Marvel’s Voices initiative! Here is a rundown of the creators and stories in this years Marvel’s Voices: Pride Edition

es Marvel Voices Pride 2022 Cover Olivier Coipel/Mar vel

YOUR COMPLETE GUIDE TO MARVEL’S VOICES: PRIDE (2022) #1!

New York, NY— May 12, 2022 — On June 22, Marvel Comics will celebrate Pride Month with a new giant-sized one-shot spotlighting LGBTQIA+ creators and characters! A queer-centered anthology brought together by an amazing lineup of writers and artists from all walks of life, MARVEL’S VOICES: PRIDE #1 will feature eight extraordinary adventures, an introduction by Vice President of Television at Bad Robot Productions Alex Phillips, and more!

From uplifting to thrilling, this diverse collection of stories take place all throughout the Marvel Universe and celebrate the themes and joy of Pride Month. And today, fans can get a first look at each one!

·       In last year’s MARVEL’S VOICES: PRIDE, Steve Orlando and Luciano Vecchio introduced the dreamy mutant hero SOMNUS,  who now stars in the ongoing X-Men series MARAUDERS! New York Times-bestselling author Charlie Jane Anders and artist duo and Eisner-nominated cartoonists Ro Stein and Ted Brandt continues this tradition with the debut of ESCAPADE! Readers will meet this all-new trans mutant super hero in a 20-page adventure that will introduce her career as a super thief and set the stage for her exciting future.

·       Valkyrie Rúna puts on the first ever Asgard Pride celebration in television writer and podcaster Ira Madison III and artist Lorenzo Susi Marvel Comics debut.

·       Shuster and Eisner-winning writer Andrew Wheeler makes his Marvel debut alongside PATSY WALKER artist Brittney L. Williams in an action-packed story about Marvel’s newest power couple-Hercules and Marvel Boy!

·       Rev up your engines for a heart-bending story across space and time in a Moondragon story by IRON MAN scribe and lauded TV showrunner Christopher Cantwell and artist Kei Zama.

·       Nebula, World Fantasy, and Locus-award winner Alyssa Wong and fan-favorite artist Stephen Byrne reunite the Young Avengers in a story guaranteed to please fans new and old! Byrne will also depict the team in one of the issue’s variant covers!

·       Comedy writer Grace Freud (Rick and Morty, the Eric Andre Show) brings her talents to Marvel with a story about the power of responsibility featuring the Marvel Universe’s favorite gay ginger, D-Man! She’s joined by Eisner-nominated artist Scott B. Henderson in his first work for Marvel!

·       And writer Danny Lore and artist Lucas Werneck revisit the legacy of Taku and Venom, two Black Panther characters long left in the closet, in a tale of love and redemption!

Check out all five stunning MARVEL’S VOICES: PRIDE #1 covers and interior artwork from each story now and celebrate Pride with Marvel Comics on June 22! For more information including a word from this year’s creators, visit Marvel.com.

MARVEL’S VOICES: PRIDE (2022) #1

Introduction by ALEX PHILLIPS

Cover by NICK ROBLES

Variant Cover by AMY REEDER
Variant Cover by JEN BARTEL
Variant Cover by STEPHEN BYRNE
Variant Cover by OLIVIER COIPEL

Story A  – Escapade in “Permanent Sleepover”

Written by CHARLIE JANE ANDERS

Art by RO STIEN & TED BRANDT

Colors by TAMRA BONVILLAIN

Story B – Valkyrie(Rúna) in “Over the Rainbow”

Written by IRA MADISON III

Art by LORENZO SUSI

Colors by RACHELLE ROSENBERG

Story C – Hercules and Marvel Boy in “Ancient & Modern”

Written by ANDREW WHEELER

Art by BRITTNEY L. WILLIAMS

Colors by JOSÉ VILLARRUBIA 

Story D – Moondragon in “Stay Outta My Mind Turf, Jack”

Written by CHRISTOPHER CANTWELL

Art by KEI ZAMA

Colors by RICO RENZI

Story E – The Young Avengers in “All My Exes in the Nexus”

Written by ALYSSA WONG

Art by STEPHEN BYRNE

Story F – D-Man in “LGBT-D”

Written by GRACE FREUD

Art by SCOTT B. HENDERSON

Inks by LEE TOWNSEND

Colors by BRITTANY PEER

Story G – Taku and Venomm in “Perfectly Scene”

Written by DANNY LORE

Art by LUCAS WERNECK

Colors by MICHAEL WIGGAM

Interview with writer Rex Ogle

With the graphic novel “Blink” from Tapas Media to “The Supernatural Society” from Harper Collings, Rex has written dozens of books and graphic novels for the YA audience! In his very candid and critically acclaimed memoir, “Free Lunch“, he talks about the rigors of high school, growing up poor in an environment with incidents of domestic abuse. Tackling topics of abuse, eviction and mental illness, Rex is as transparent and as authentic as very few writers dare to be.

Chris Allo: So tell us a little bit about yourself.  Your pronouns of course and your initial foray into Geekdom. When/how was that passion ignited? I always loving hearing the queer comic geek’s perspective.

Rex Ogle:  I go by he/him/his.  My inspiration always came from reading.  I devoured everything I could get my hands on, and was reading a lot of adult content when I was way too young.  But given my home life, I had a maturity that allowed me into those worlds.  I also started writing at an early age.  I knew straight away I wanted to be a writer when I grew up, I just didn’t know how.  So I started writing every day, and building a practice of spending at least an hour creating something.  From there, I worked my way up 5 or 6 hours of writing every day.  It’s not always easy, but there’s no feeling quite like finishing a piece.

CA: You worked as an intern at Marvel, then editor at DC comics and onto editing for Scholastic and Little Brown Young Readers.  How was that journey?

RO: I knew I wanted to be a writer, but I was scared of being a starving artist.  So after college, I packed a duffle bag and four hundred dollars, and told myself, “You’re going to NYC to work in publishing.  Make it happen.  I got a lot of nos but I kept at it until I got that first yes.  I enjoyed my time as an editor, but found it difficult to often be the only queer on staff.  So it’s been really rewarding to see that change in recent years.  

CA: What were your takeaways from editing comics versus prose?

RO: Editing was fantastic, because I got to learn about the inside of the industry. It gave me valuable insight into how books get made.  Some of it is talent, but a lot is also timing and luck.  It helped me realize that rejections didn’t mean my writing was bad, it just meant the timing or editorial champion wasn’t right.  As for comic versus prose, I love them both so much.  They’re so different.  With prose, I get to control nearly every aspect of the story.  With a comic or graphic novel, I’m on a team, which takes some of the pressure off me.  That’s probably why I write both.

CA: Can you tell us some of the projects you’re most proud of from each of those positions?  

RO: I’m really proud of Free Lunch, my (prose) memoir about growing up dealing with poverty and domestic violence.  And I’m not just proud of it because it was my first book (under my own name), but because I truly believe it’s an important story to be told because so many kids are living with similar experiences.  I’m also in love with The Supernatural Society, my recent (prose) middle grade fantasy novel, because it’s very much a love letter to the Universal monster movies I grew up obsessed with.  As for graphic novels, Swan Lake: Quest for the Kingdom, comes out in early April, and it’s been years in the making.  It’s a fast-paced and fun fantasy adventure about friendship and inner strength.  As for comics, I’m ready to write more.  Traditional book publishing is great, but it can take a while, so it’s nice to have the immediacy of a monthly comics.  So yeah, essentially, I’m really proud of every project that I work on.  LOL.    

CA: You’ve written a number of fantastic books and graphic novels. The upcoming, Abuela, Don’t Forget Me, the raw book, Punching Bag, the graphic novels, Blink and Meg, Jo, Beth and Amy, to name a few.  Did you always want to write comics or prose?  And what was the moment you decided to do it and then take the steps you took to make the project manifest?

RO: As a young writer, I was always writing prose.  But that was mainly because I had no idea how to write a comic.  Then I interned at Marvel and got to read actual scripts, and thought, “Oh, I can do this.”  From that moment on, I found myself jumping between prose and sequential storytelling, because I loved both styles so much.  I decided pretty early on that I was going to be a write, come hell or high water.  But it took a lot longer than I anticipated.  I wish I could have started getting published in my 20’s, but it just wasn’t in the cards.  Now that I’m doing full-time, the projects are snowballing, one leading into the other, and it’s so exciting.  I can’t wait to see all my books come out.    

CA: You’re very open about your life: growing up poor, struggling with hunger and domestic violence as a kid.  A lot of LGBTQI youth can relate.  What was the impetus for telling your story, so real, transparent, and powerful, by the way? Did you struggle with deciding what you would talk about or did you always know you were going to be completely forthcoming and honest?

RO: I’ve always practiced 100% honesty and life, but I’ve always gravitated towards fiction.  BUT after years of rejection, I knew I was doing something wrong.  Then one day, an editor gave me the advice to try and write a true story about my life, so that I could learn to dig my heels into the emotional core of a narrative.  It turned out that’s what was missing from my storytelling.  And as I wrote it, I knew I needed to be as honest as possible with my reader.  I think that’s what readers–especially young readers–appreciate most.  

CA: You also wrote the OGN Blink with art by the incredible Eduardo Francisco. What are the challenges or the things you like about writing prose and writing for an artist on an OGN?

RO: Prose is wonderful, because I’m in complete control.  Though, with an editor’s eye contributing.  But otherwise, it’s just me (and the cover artist).  That’s freeing.  But with an OGN it’s a partnership, which staves off the completely loneliness and fear of writing alone.  So I try to jump back and forth between the two styles to keep a nice balance.  

CA: In recent years comics have become more inclusive of LGBTQI and brown characters.  Obviously, not enough but things are changing.  As a creator on that front, what are some of the things queer folks can do to help facilitate more inclusivity or even exposure to queer folks and lifestyles?

RO:  I think a lot of folks are supporting queer creators, which is a beautiful thing.  The biggest problem I’ve found is discoverability.  Luckily, both bookstores and librarians are getting better about curating LGBTQIA+ sections for those readers. It’s no longer something to be ashamed about–at least in most places.  And I couldn’t be happier that we live in a time where people of color are getting their due.  It’s been centuries of mostly white males telling stories, so it’s really awesome to see the switch.  There should be room for people of all kinds to tell stories, which is one of the reasons I talk about being half-Mexican myself.  

CA: Who are some of your queer heroes in the comic world both real and fictional and why?

“Nimona”

RO: ND Stephenson, who created Nimona, is just amazing.  She went on to queerify the new She-Ra and it’s such a fun TV watch.  I’m also a massive fan of Mariko Tamaki, Molly Ostertag, and Kevin Panetta for the graphic novels they’ve contributed to the world of young readers literature.  As for fictional characters, I’m definitely obsessed with the X-Men (and have been since I was kid), which are more queer than ever.  But I also have to give a shout out to Midnighter over at DC for being someone who defies stereotypes.     

MIdnighter/DC Comics

CA: What words of guidance would you impart to up-and-coming queer creators who want to work in the mainstream world of comics, graphic novels and prose?

RO:  1.) Get comfortable with rejection.  It’s going to be hard to break into comics, but once you do, it’s going to be so worth it–especially when you hold the final product in your hand.  2.) Create the stories you would want to read.  Don’t try to create for others.  Make something you enjoy.  And 3.) Your art is never going to be perfect.  But it can be done.  So stop mulling over every little sentence and every panel of art.  Just keep moving forward.

CA: What got you into comics?  Who were some of your favorite heroes growing up?

RO: My middle school best friend got me into comics.  I had dabbled in Batman, but it was his introduction to me of the X-Men that made me fall in love.  I soon graduated to New Mutants, where I met Magik, aka Illyana Rasputin, who to this day remains my favorite character.  She’s dark and powerful and survived so much tragedy in her youth, and so she reminds me of me, battling every day to make a happier life for myself.  

CA: Can you tell us a little bit about your upcoming projects Four Eyes, Northranger, and Abuela, Don’t Forget Me?

Norton Young Readers

RO: Northranger is my love letter to Jane Austen, as I’m taking her gothic novel Northanger Abbey and updating it with a queer protagonist who falls in love with a cowboy who may or may not be a killer.  It’s a graphic novel, and I’m so stoked for it to come out.  Four Eyes is another memoir, but this time a Disney-version graphic novel of my life, meaning I’m dropping the violence to focus on an almost-universal experience of getting glasses and dealing with the onset of puberty.  And Abuela, Don’t Forget Me is my first foray into writing a novel in-verse.  It started out as a project for my grandmother who is suffering from dementia.  I was writing all of my memories of her down in short verses, so that she could read them with ease and hopefully remember happier times.  But soon I had a book on my hand, and I thought how great would it be to get this published as an homage to supportive grandmothers everywhere.  

CA: Really wonderful, Rex! Thank you so much for your time and the truly fantastic work you’ve been putting out into the world.

For more about Rex and his work check out his website, rexogle.com

Interview with Creator Laura Gao

Laura Gao is a 25-year-old queer artist, author, and bread lover. Originally from Wuhan, China, Gao immigrated to a small town in Texas when she was four. Gao’s art career began by doodling on Pokémon cards and has since blossomed to be featured on NPR, the MOCA in NYC, and most notably, her parents’ fridge. Her debut graphic memoir, MESSY ROOTS, was published on March 8, 2022 with HarperCollins.

Gao graduated from the University of Pennsylvania in 2018. She worked at Twitter as a Product Manager until 2020, when her webcomic, “The Wuhan I Know“, went viral on Twitter and ignited her art career. She swears on Jack Dorsey’s beard she did not pull any strings to go viral, and wishes people would stop asking her for tips. Besides drawing and complaining about early-onset back pain, Gao enjoys living nomadically and biking around the world, designing apps for nonprofits, bakery-hunting, and watching SNL. Laura’s pronouns are she/her and they/them.

I had the opportunity to interview Laura, which you can read below.

First of all, welcome to Geeks OUT. Could you tell us a little about yourself?

Thank you for having me! I am a queer artist and author of the upcoming graphic memoir, Messy Roots. I was born in Wuhan, China and then immigrated to a small town in Texas where I grew up. I’ve been drawing ever since I was a toddler doodling (and probably slobbering) on Pokemon cards, but I didn’t start pursuing it professionally until 2020 when a comic of mine went viral and got me a book deal. 

What can you tell us about your debut graphic novel, Messy Roots: A Graphic Memoir of a Wuhanese American? Where did the inspiration for this story come from?

Messy Roots is about my self-discovery journey as a queer, Chinese American teenager stuck between cultures, homes, and expectations of “who I should be” instead of “who I want to be”. It explores my differing experiences between Wuhan, where I was born and visited later on, Texas, where I grew up and experienced the most amount of racism and homophobia, and college and San Francisco, where I had to reckon with and love my entire identity.

Messy Roots started out as a viral comic I created called, The Wuhan I Know, which highlighted the beautiful things I loved about my hometown and shared my own experience with racism growing up and at the start of the pandemic. When the comic unexpectedly went viral, I received countless heartwarming notes from people around the world! The one that struck me the most was from an Asian-American mother whose daughters had read and were inspired by the comic, asking if I was planning on writing more. 

And that’s how this book began.

How did you find yourself getting into comics? What drew you to the medium?

I didn’t start drawing comics until after graduating college, although I’ve been reading them for as long as I could remember how to read. The most impactful graphic memoir I read, Spinning by Tillie Walden, was pivotal in helping me understand my own LGBTQ identity despite growing up in a conservative place like Walden did. After graduating college, I worked a standard corporate job but kept up drawing after work as a creative outlet. I’ve always loved telling stories, and had taken animation classes in college where I learned my favorite part was the storyboarding, so comics became a natural medium for me to explore.

For Messy Roots, I wanted to magically transport the reader into my shoes as they undergo the same identity-seeking journey I did. From squirming in embarrassment as the entire school mocks the Asian mathlete, to staring in awe at the beautiful Wuhan skyline reflected on the Yangtze river the first time I went back to my hometown, to my internal battle with identity portrayed by the white rabbit from Chinese candies and folklore. Comics enable me to marry my storytelling with my art to give readers the full, immersive experience.

As an artist, who or what would you say are some of your greatest creative influences and/or sources of inspiration?

Makoto Shinkai’s works, Weathering With You and Your Name. Tillie Walden. Anime and manga I grew up on, like Yotsuba, Naruto, and Haikyuu. Comedy TV, like SNL, Parks and Recreation, and Sex Education.

In light of the pandemic and this being a memoir, this story seems like a highly intimate and potent project for you. Could you discuss some of the craft elements you utilized when trying to depict the personal?

Talking about personal and sometimes traumatic events is incredibly hard, especially when sharing with millions of strangers! However, in the same way I often cope with bad memories through humor, I balance out the heavier scenes with comedic ones throughout the book. It lets the reader take in all the Big Feelings while also allowing them a break before the next Big Feeling. 

I also depicted some intangible feelings through motifs, such as the dream-like scenes with the white rabbit from Chinese candies and folklore that symbolize my internal battle with my Asian American identity, and the moon being hidden by clouds as signs of my closeted feelings.

What are some things you would want readers to take away from Messy Roots?

I hope readers understand that everyone’s search for identity and home is different and complex. And that’s okay!

I just wrote a whole memoir about it, and every day I’m learning new things about myself. However, by letting your voice shine above the doubts, you’ll realize the right people and places will naturally gravitate towards you. No matter how messy your roots are.

What advice might you have to give to other aspiring creators?

Post terrible work! 

Yes, you heard right. The quicker you get over your perfectionism, the faster you’ll finish projects, get feedback, improve, and overcome imposter syndrome or “artist stage fright”. I give myself a deadline for when I must post the art, finished or not. Even if it has mistakes, after I post, I realize 99% of people never even notice. Ultimately my goal is to tell a story; I don’t need to be perfect to be impactful. 

When I look at “The Wuhan I Know” I see plenty of ways I could’ve improved it, and I’m sure I’ll feel the same about my book when it comes out, but if I kept the comic in my drafts trying to get it perfect, I’d never have published it and gotten the book deal to give me my dream career. 

https://drive.google.com/file/d/1d6fxor32t2liRTWHqCCIzDPgDKRLHb6h/view?usp=sharing

Besides your work as an artist what are some things you would want readers to know about you?

I lived nomadically last year, splitting my time between Taiwan and Europe, and would love to continue exploring the world while drawing and hunting for the best bread. I also build websites and apps for various nonprofits. My bucket list includes biking every major long-distance trail in the world, and starting a media company that only creates queer joy content.

What’s a question you haven’t been asked yet but wish you were (and the answer to that question)?

What’s your favorite queer ship? Korrasami hands down.

Are there any projects you are working on or thinking about that you are able to discuss?

I’m currently working on my second book, which will be a queer rom-com about astrology throwing a group of teens’ lives into a hot mess! 

Finally, what LGBTQ+ books/comics would you recommend to the readers of Geeks OUT?

Any book by Tillie Walden, She Drives Me Crazy by Kelly Quindlen, On Earth We’re Briefly Gorgeous by Ocean Vuong, Woman World by Aminder Dhaliwal, Flamer by Mike Curato, and Stone Fruit by Lee Lai.

Interview with Graphic Novelist Jessi Zabarsky

Jessi Zabarsky lives in Chicago with her cat and forty three plants. She was raised in the woods and will one day return there. Her first graphic novel, Witchlight, was published by Random House Graphic in 2020. You can find her online at @jessizabarsky.

I had the opportunity to talk with Jessi, which you can read below.

First of all, welcome to Geeks OUT! Could you tell us a little about yourself and your latest book, Coming Back?

Hi, I’m Jessi! I make comics with a lot of plants, magic, food, and big difficult feelings in them. Coming Back is about two young women, Preet and Valissa, who love each other very much but still have trouble navigating each other’s desires and beliefs. A threat appears in their isolated community, and soon afterward they each have to depart on separate journeys, both of which strike at the heart of their respective anxieties.

What drew you to comics? Were there any comics or artists you believe who inspired you and/or influenced your own personal style?

I’ve read comics from a pretty early age, but I think reading the first volume of Ranma ½ was when it clicked for me that comics were something that I could make, too. Takahashi’s work in general is a big influence on me, plus Miyazaki movies, the Nausicaa manga, and YA fantasy authors like Diana Wynne Jones and Tamora Pierce. I also have a deep love for picture books, especially ones with lots of little fiddly bits to look at in the illustrations.

What would you say are some of your favorite craft elements to work on? What are some of the hardest?

Writing is really fun and inking is so satisfying to me. Thumbnails are the hardest! There’s so much to keep in your head at once, it takes a ton of focus and mental effort. Good thumbnails also make penciling easier, so I have to try extra hard at them. 

In addition to your latest book, Coming Back, your debut graphic novel, Witchlight, is also known for its beautiful queer characters. What does representation on the page (queer or otherwise) meant to you as an artist and reader?

I mostly want to reflect all the different kinds of people I see around me, it just feels natural. I also get bored of drawing the same type of person over and over very quickly! I love fantasy and sci fi, and when I started Witchlight, I wasn’t seeing a lot of comics with queer characters in those settings. I want to make and read the kinds of fantastical stories with rich worlds that I love, with different types of people as the leads. I want so many varieties of queer stories that it stops feeling like its own genre. I want fantasy that happens to feature queer people, and for that to feel completely unremarkable.

For those curious about the process behind a graphic novel, how would you describe the process? 

The process varies person to person and project to project, but generally I start with a script, then do thumbnails, then page layouts and pencils on paper, and inks directly on top of the pencils. Then I scan the pages into my computer, do digital cleanup and fixes, lettering, and finally, color. With a publisher, they’ll want the front cover figured out earlier in the process, so that gets worked in around halfway or a bit later. It’s a long road and requires a lot of different skills!

What advice would you give to aspiring creatives who would want to create their own comics, whether as artists, writers, or both?

Start making comics. Use whatever paper you have on hand and whatever you have to draw with (I made my very first comics in lined notebooks with regular pencils). Start with something low pressure, like a gag comic or journal comics. It can help to give yourself constraints, like the same panel structure every time, at first. Read lots of comics formats- newspaper strips, webcomics, manga, superhero comics, YA comics- check your library, most now have at least one comics section, if not several. Read critically- what do you like/dislike and why? Where do you get confused and what would you do to fix the problem? What works really smoothly? What stands out?

If you’ve already been making comics for a while, find tricks and shortcuts where you can. Making comics takes a lot of time and effort and you are one finite person! Remember that people read comics very quickly and no one will notice if every panel isn’t perfect. Work hard but make sure you’ll also be able to work for a long time! Do your stretches!!

Are there any other project ideas you are working on and at liberty to discuss?

I’ve got secrets in the works but for now you can check my social media (IG @hug_box, Twitter @jessizabarsky) for weekly journal comics where I draw myself as a small rabbit.

What’s a question you haven’t been asked yet but wish you were asked (as well as the answer to that question)?

‘Hey, Jessi, why do you draw the moon as full in nearly every instance regardless of the time that’s passed in the story?’

Thank you for noticing, it’s because circles are a great design element and I love the moon and she deserves it.

Finally, what queer books/comics would you recommend to the readers of Geeks OUT?

I really love the Hakumei & Mikochi manga! It’s plausibly deniable in its queerness, but it centers two tiny “roommates” who live in the base of a tree and cook, shop, eat, and explore together (they’re wives). There are also several other female characters who definitely don’t have crushes on each other. 

For more direct queerness, I’ve been really enjoying the book series that begins with A Memory Called Empire, a space opera about colonialism and selfhood. And an all-time favorite of mine, Ursula Le Guin’s short stories are really excellent for imagining different ways of thinking about sex, gender, and relationships!